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This topic comprises 2 pages: 1 2
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Author
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Topic: 75th Anniversary for Polarized 3-D
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Marcel Birgelen
Film God
Posts: 3357
From: Maastricht, Limburg, Netherlands
Registered: Feb 2012
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posted 05-23-2014 03:24 AM
quote: Claude S. Ayakawa Current 3-D has only backward depth while 3-D films of the fifties had both backward as well as forward making it possible to have the urge to reach out and touch objects that is only a few feet in front of me.
The "pop out" effect is still commonly used, but most 3D productions seem to limit the use to a few effects. I guess it's actually for the better, because:
- It's generally regarded as a gimmick. Many of the first iteration of the "digital 3D" movies featured a lot of those effects. IMHO they primarily belong in a theme park ride, not a feature film. - The over use of negative parallax (in your face 3D) will increase eyestrain. - Those extreme pop-out effects are also prone to ghosting artifacts, sometimes destroying the intended effect entirely. - Objects floating "in front of the screen" will feel small. For example: If you have a space-station floating in front of your face, it feels more like a model. - Those pop-out effects loose much of their effect once they have to cross the sides of the screen.
That's why most 3D productions tend to treat the screen more like a window and not like a nonexistent barrier. For a really immersive 3D effect, we need bigger screens that envelope more of your field of vision. Also, movies need to be shot differently, much more like those IMAX docmentary movies. But I'm not sure if I really want to see every feature length movie this way...
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