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Topic: 3D Wheel vibration is making too much noise
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Randy Stankey
Film God
Posts: 6539
From: Erie, Pennsylvania
Registered: Jun 99
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posted 03-05-2018 03:05 PM
I don't know the specifics but I can tell you that any rapidly spinning machine/device that was once quiet but suddenly starts to vibrate and make noise has a problem that needs to be resolved post-haste. Left unsolved, this problem will likely result in an "Unplanned Rapid Disassembly," the aftermath of which will not be pretty. Anybody in the vicinity of such an accident will get hurt by flying shrapnel.
Check the disk for anything that could throw it out of perfect balance such as chips, cracks and any other damage or dirt.
Check the shaft to be sure that it is straight and true.
Be sure that there are no rotating parts that are touching anything else that they aren't supposed to be touching.
Check bearings, motors, gears, belts or other linkages to be sure that they rotate/move freely, the way that they are supposed to and are not worn, frayed or otherwise unsound.
I'm sure that you've seen enough fans, rotors, grinding disks, saw blades and other such things which have come apart while in motion and I don't think that I have to tell you that it is not pretty.
You wouldn't want that system to "rapidly disassemble" on s Saturday night with a house full of customers. Would you?
Please shut it down until you can get somebody to look at it.
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Randy Stankey
Film God
Posts: 6539
From: Erie, Pennsylvania
Registered: Jun 99
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posted 03-13-2018 01:59 PM
quote: Dave Macaulay if the isolated assembly resonates at the wheel RPM frequency... it may shake itself apart.
I was just thinking about that, too.
If you could create a shock mount where the machine is mounted to a metal plate or bracket which is, in turn, mounted to the wall with two sets of vibration dampeners of slightly different stiffness it might prevent that.
In other words, create something like a compound pendulum that never gets into a steady state.
Two problems with that idea, though:
First, it would take some experimentation with different stiffnesses, etc., etc., to get something that works right.
Second, we've only got about two inches of space to work in.
Time to fiddle and space to play in are not luxuries we have.
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