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Author
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Topic: Dolby Calibration with new Filter Wheel and Glasses.
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Pete Naples
Phenomenal Film Handler
Posts: 1565
From: Dunfermline, Scotland
Registered: Feb 2001
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posted 09-04-2011 04:37 AM
Standard practice is to run the projector with Nominal or NominalV2 gamut.
I think this "Given we are using a single projector setup Im curious to know what most of you are doing to correct for the color differences bw the eyes. " is where Brads question lies.
All of us will be doing the per eye colour correction in the server, AFAIK only Dolby and Doremi servers have the facility.
How the eye images 'look' against each other is immaterial, how they measure is. Although I will admit that with enough experience of different projectors, screens etc, etc, etc one develops a good 'eye' for this. More from the standpoint of 'this is good 3D, or something is wrong'
I'm not surprised you can see difference between series 1 & series 2 projectors with Dolby 3D, the optics in series 2 are different for a kick off, they are a lot more optically efficient and depending on what model your series 1 is, it'll be doing full chip triple flash. I was once told by Barco that there can be anything up to a 10% difference in terms of light throughput and colour matching between 2 seemignly identical light engines.
AFAIK there is no difference in the filter wheels, between the bracket mounted version and the light engine mounted version I mean. They are all made for Dolby by the same manufacturer.
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