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This topic comprises 3 pages: 1 2 3
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Author
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Topic: D-BOX rant
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Marcel Birgelen
Film God
Posts: 3357
From: Maastricht, Limburg, Netherlands
Registered: Feb 2012
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posted 09-21-2013 07:54 PM
I'm not sure if this is in the right forum, but since D-BOX is a Digital technology, I suppose it will fit .
A whole new multiplex opened in the vicinity of my home. Their premium XD-branded theater features the whole shebang: a respectable Dolby Atmos install, huge (unfortunately) silver scope screen (but no masking), dual (for 3D) 4K projectors and... a few rows of D-BOX seats.
I've recently seen Riddick in this theater, which besides being a generally stupid movie, also doesn't have an Atmos soundtrack and is just a lousy 2K release. But, it does have a D-BOX motion code...
Since this movie couldn't benefit from all the important gizmos in the room, I decided to give D-BOX another shot. My first one was about two years back and I didn't like it back then... It looks like I didn't miss much, because I still don't like it. Quite the opposite, it's a distracting fad.
The first problem isn't really a D-BOX flaw, but those expensive premium semi-massage seats were installed way back in the theater, which negates the effect of the massive screen and the "added immersion" that D-BOX promises. I guess they were placed there, because having a bunch of shaking people in front of you will be rather distracting.
Then there is the realism of the movements of those chairs... The whole thing feels very artificial, especially the vibrations, it all feels a bit like the force feedback of a cheap game controller.
And then the biggest flaw of all: the motions and vibrations often are just stupid gimmicks that defy all sense of realism. The whole thing is being sold as some kind of motion simulator experience. But in a motion simulator (think of Star Tours), the motions are there to simulate the vehicle you're in. But a movie isn't a simulation, it's a story in picture and sound, usually with many different camera angles.
In addition to that, if you have long legs, like I do, you will have your feet on the ground most of the time, which negatively affects your experience even further.
In an effort to give the customer "value" for the large amounts of extra bucks he/she paid for this experience, every action on screen will yield some kind of stupid movement of your seat. Riddick farts, your seat will vibrate, somebody punching someone else in the face, your seat will make some random kick.
Conclusion: D-BOX will make your movie experience a total suckfest
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Marcel Birgelen
Film God
Posts: 3357
From: Maastricht, Limburg, Netherlands
Registered: Feb 2012
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posted 09-27-2013 11:14 AM
quote: Scott Norwood How often do people get sick on this?
I don't think too much people will really get sick on this, unless they weren't in a too good shape to begin with. My seat had an adjustable intensity setting, like Mike already mentioned. I don't know if all models have that or if all people know, but if you "dial it down" it will probably hurt nobody, even not the sensitive types.
quote: Scott Norwood And do the seats make noise when the move/vibrate?
I couldn't hear the other seats, so they are rather silent. They also had two demo seats in the lobby, you could feel the floor vibrate if you're near them and they sometimes made a very silent vibrating noise.
quote: Scott Norwood I have never seen this, but it sounds like the sort of thing that would be fun at an amusement park for a five-minute movie that was designed for the "ride." Probably not so much for a full-length feature.
I largely agree on that one, but even for amusement rides, I don't really like this "single moving seat" style setup. No matter how you put it, the movements of your seats need to be very limited, or you will miss-align people with the screen.
What I'm wondering though is, who's responsible for the creation of the "Motion Code" for a "D-BOX enabled" release? Is it left to the movie creators, much like sound production is, no matter what format? Or is D-BOX actively involved in the creation of the "Motion Code" for a new release?
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Frank Angel
Film God
Posts: 5305
From: Brooklyn NY USA
Registered: Dec 1999
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posted 01-02-2014 02:00 PM
How many directions of movement can there be...Left, Right, Forward, Back, maybe bouncing up and down? And people complain that 3D is distracting when stuff is purposely throw at the audience for effect. Imagin the production design that requires lots of superfluous "motion" shots thrown just so they could vibrate the seats to make it worth the surcharge.
For the number of titles per year that could possibly benefit from this kind of thing, how could it possibly be a viable product? Just like Sensurround -- it was a massive system and it really only worked for EARTHQUAKE; and the handful of othersw where it was tried with little success. Really, how many movies can they possibly make about earthquakes, volcanos, maybe atomic bomb testing? Even changing the system to accomodate other types of rumble -- it never work nearly as well as it did for EARTHQUAKE because for that title, the rumble was externally generated. All the others titles tried to use the film soundtrack to contain the Sensurround audio along with the normal audio -- NASTY design; it was difficult to get it to function properly as it was very alignment-intensive so it didn't work correctly very often. I saw BATTLESTAR GALACTICA in Sensurround and every so often the deeper male voices would BLAST thru the Sensurround speakers...especially every "B" and "P" sound would explode like bombs; it actually was quite funny. Plus, any low end sounds near the Sensurround frequency threshold would create this strange low frequency ringing which kept you anticipating if that audio was going to break thru to the massive subwoofers.
I am sure in the digital world, the motion codes are easily embedded without fear of the seats rocking in the wrong places, but, the problem still remains that very few titles will benefit from this thing. Someone thinks this is a sure fire way to get people back into the theatres? Really?
Will Deebox be more or less successful as the Sensurround system? Remember that there was a large number of theatres which installed the Sensurround equipment -- those massive speaker enclosures and in some cases needing to make physical changes to the theatre to fit them in. It was all done for FOUR titles....four!
Switching theatre seats for a moment -- what is Deebox for home theatre that's been mentioned? Are there BRays that have Motion Cues encoded? Are there D-Box seats you can buy or do you get under-frame motors and such that you can install on regular home seating? I know they have subbass "kicker" transducers that you screw into the frames of sofas and recliners (if one were so inclined)-- evidently this is essential for people who have their heads (and ears) up their asses.
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