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Author
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Topic: Sony/Real-D adapter in 2D mode looks horrible, why so bad?
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Carsten Kurz
Film God
Posts: 4340
From: Cologne, NRW, Germany
Registered: Aug 2009
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posted 07-27-2015 05:20 AM
From my experience with our own Sony, I can tell you that it is nearly impossible to actually see imager based 'squares' or 'jaggies' on a Sony. The pixel pattern is completely different from a DLP, and it runs diagonal, so it doesn't run up with horizontal/vertical line patterns e.g. in credits.
I can not see a clear pixel shape on our Sony when I blow up the image through the 2D lens at max zoom and stand close to the screen. And with two overlapping images though the 3D lens, it should be completely out of the question. You should be able to see a blurred image, yes, but a discernible pixel pattern?
And yes, a double image on the portglas is no clear indication of a Sony splitlens. Again, it could be, as some have mentioned, that this system has been moved from a larger house to this screen with the same lens, and now the lens is wrong or has not been adjusted optically for this screen, so that they had to use excessive electronic scaling to fit the image. That way it is possible you saw the actual resized image pixels, not a pixel pattern of the imager. Knowing that, of course, doesn't improve the experience by much. ;-)
If chosen and set up properly, the splitlens will allow you to use close to 2k image resolution in 3D and 2D mode, there is only a few pixels lost, and for scope, it actually uses more display pixels (around 2500) than on a native 2k system. Then overlaying and converging two images will blur the image somewhat.
This is a picture of 4k SXRD b/w patterns (left 4k, right 2k pattern). You can see the diagonal pattern on the checkerboard
https://dl.dropboxusercontent.com/u/5582554/belcourt.jpg
That is 12m image width and the picture was taken with the camera about 40cm from the screen surface. It's an A4 sized paper overlaid on the screen to get rid of the perf holes for the photo.
- Carsten
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