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This topic comprises 2 pages: 1 2
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Topic: Guardians of the Galaxy (2014)
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Connor Wilson
Expert Film Handler
Posts: 190
From: Sterling, VA, USA
Registered: Jan 2011
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posted 08-04-2014 04:40 PM
Alamo Drafthouse One Loudoun, Ashburn, VA August 4th, 12:30pm show Theater #3 Presented in Sony 4K, Linear PCM 7.1 Issues: None.
I liked how this was a diversion from the traditional MCU movies and we got to see relatively unknown characters. I know Rocket from Marvel vs. Capcom 3, but that's about it. Emmet Brickowski's potrayal of Peter Quill was great, Zoe Saldana seems to be stuck in science fiction, and possibly she'll be remembered for playing kooky aliens and the black chick in Star Trek. Bradley Cooper's Rocket stole the show in a way no snowman voiced by Josh Gad can.
For a phase two Marvel movie, the sound mix was great. After 2013's half-baked mixes for Iron Man 3 and Thor 2, and after seeing Captain America 2 at an unimpressive auditorium, I was wondering how improved it can be if I watched it again in Dolby Atmos.
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Stu Jamieson
Jedi Master Film Handler
Posts: 524
From: Buccan, Qld, Australia
Registered: Jan 2008
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posted 08-09-2014 08:30 AM
The latest entrant from Marvel Studios is a fairly typical affair in the plot department - stop the bad guy from obtaining the McGuffin which would enable him to enslave the universe blah blah blah with the fully expected showdown finale in which the good guys naturally, narrowly win (sorry for spoiling the ending).
Where the film hits it's stride, though, is in the painting of it's characters - which are a marvellous, dysfunctional and irreverent bunch of varying galactic species with individual agendas converging on a common goal of claiming the reward on a valuable artefact....... oh, and maybe saving the galaxy.
Bradley Cooper is wonderful as the feral, sentient racoon, Rocket. And Chris Pratt's Peter Quill (AKA Starlord) is a good, funny, charismatic hero. Vin Diesel is mostly MIA as the tree creature, Groot, and Zoe Saldana provides some jade eye candy and sass as the honourable assassin, Gamora. And it also has John C. Reilly and Glen Close in perfunctory supporting roles.
With such a great eclectic gaggle of characters it's a shame they don't have something more interesting to do but it sure is fun watching them do it. But, sadly, when the action ramps up, the character interactions ramp down and the film is far less interesting. If it were closer to 90 mins it would be all the better for it as the meagre plot creaks a little under it's given 120 min running time.
But, on the whole, this is a very entertaining movie with a great set of characters and will possibly become a more interesting story when it meshes with The Avengers in a future project.
7.5 out of 10
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Connor Wilson
Expert Film Handler
Posts: 190
From: Sterling, VA, USA
Registered: Jan 2011
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posted 08-09-2014 09:05 PM
SECOND VIEWING
Angelika Film Center Mosaic, Fairfax, VA August 9th, 4:45pm show Theater #2 Presented in Barco 4K, Dolby 3D, Linear PCM 7.1 Issues: audible HVAC
So I saw this again... In 3D this time. It was close to being a rainy August afternoon so why not? The 3D in Captain America: The Winter Soldier was a mess, but I am happy to report GotG is breathtaking in 3D. Perhaps I was more so impressed because this was the first film I saw in the Dolby 3D system. Sayonara, RealD! Colors pop and depth was realistic. I did not notice any major loss of contrast like RealD does at times. Reds really stuck out for some reason, like the eyes of "Star-Lord's" mask. It was this odd red and I couldn't explain it. Overall, I was pleasantly thrilled with Guardians in 3D.
At this moment in time, Dolby 3D is now my preferred 3D format.
Sound system was not as powerful as Alamo and the HVAC made things worse. The volume was quieter than Alamo.
quote: Lyle Romer I haven't seen that many movies in Atmos but this was the best mix I've personally heard. There was a lot of pinpoint surround effects especially during battle sequences and there was noticeable use of the ceiling speakers. One thing that stood out as kind of cool was during one of the mix tape songs, the drums were located in the right rear corner of the auditorium.
Having heard the 7.1 mix twice, nothing like you mentioned was replicated. As you know, the right rear corner is an independent zone in 7.1, so I figured something like that could be replicated. The closet thing I heard was the drums in "Ain't No Mountain High Enough" set in the front right, slightly panned to the right wall. This briefly happened for a verse, but the drums spread once the chorus hit.
I know you heard it in Atmos, but that leaves me wondering if a different mix was prepared for Atmos. Normally, I thought the Atmos mix was the master, then it was folded down to 7.1 for more theaters, and 5.1 for all theaters. Can anyone confirm this? If so, what song was it?
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