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Author
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Topic: Oct. 12 NY Times Article on move to digital projection
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Joe Beres
Jedi Master Film Handler
Posts: 606
From: Minneapolis, MN, USA
Registered: Nov 2000
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posted 10-13-2003 12:20 PM
This one is better than much of the press we have discussed here, but the first paragraph is still uninformed and infuriating.
Digital Projection of Films Is Coming. Now, Who Pays?
October 13, 2003 By ERIC TAUB
LOS ANGELES, Oct. 12 - Moviegoers who recently saw the Johnny Depp film "Once Upon a Time in Mexico'' at the Pacific Sherman Oaks Galleria 16 cinema here may have noticed that something was different. Instead of the traces of dust and scratches, and the slight shaking of the image that is perceptible at many screenings, they were looking at a picture that is pristine, sharp and steady.
That is because the film was projected digitally, the images fed not from a five-foot-diameter reel of 35-millimeter film, but from a computer hard drive, and beamed onto the screen using a projector without any moving parts.
Filmgoers evidently like what they see. "Given a choice between watching a 35-millimeter print or a digital file of the film, customers prefer the digital version," said Jerry Pokorski, executive vice president and head film buyer for Pacific Theaters, which operates the 16-screen movie complex in Sherman Oaks, in the San Fernando Valley. The theater's newspaper ads note when a film is showing in the digital format, and "our grosses are as much as 40 percent higher when we screen a film digitally," Mr. Pokorski said.
One might think that a crowded theater and higher ticket sales are all the evidence a multiplex owner would need to be persuaded that digital projectors are worth adopting. But economics and industry politics, as well as continued disagreements over technical formats, have delayed the long-predicted digital revolution in movie theaters. A big sticking point is the standoff between theater owners and Hollywood studios over who will pay to update the nation's 35,000 projection booths.
So far, the Galleria's digital system is one of only 39 that the supplier, Technicolor Digital Cinema, has installed around the country as an experiment, at no charge to the theater owners. In all, fewer than 80 cinemas in the United States have movie-quality digital projectors - some of the others having been installed experimentally by another emerging competitor, Boeing Digital Systems, and the rest by theater owners. Throughout the world, fewer than 200 cinemas in some two dozen countries are using digital projectors to show movies - with most of the machines paid for by the manufacturers for test-marketing purposes.
Aesthetics aside, the exhibitors say that the cost-benefit analysis comes down too much in favor of the studios, which could save a couple of million dollars on each movie they release if they could send it to theaters as digital files - whether by satellite, or high-speed network lines, or on hard drives - rather than shipping film copies that can cost $1,200 each. At that rate, a 2,000-print domestic release, common for a typical feature film, costs about $2.4 million in duplication costs, according to Screen Digest, a British research firm, which estimated that the movie studios spend a total of $1.36 billion a year to produce and distribute prints worldwide.
The way the theater owners see it, the costs would not offset any benefits. A typical 35-millimeter projector, they say, costs $30,000 and lasts up to 30 years. But a feature-film-grade digital projector is expected to cost as much as $150,000, at least initially. And because it is a new technology, its effective life is unknown. Beyond the price of the projector would be the cost of the satellite dishes or high-speed transmission lines needed to receive the digital file, as well as an investment in the automated theater management systems to connect and control the entire operation.
"With the cost savings the studios would enjoy, they could fund the U.S. transition to digital projection in seven years," said John Fithian, president of the National Association of Theater Owners, the exhibitors' trade group. "But theater owners could not sell enough extra tickets or raise prices high enough to cover those costs."
Theater owners do acknowledge that there might be economic and operating benefits for themselves, as the Galleria 16 experiment seems to indicate. To prepare a standard 35-millimeter film for projection, several employees must now physically splice the film to the preview trailers the night before the first show. By contrast, to prepare a movie for digital projection at the Digital Cinema test site in the Galleria, an operator selects the film title and the accompanying trailers from a list on a computer screen, and adds them to the night's play list.
Mark Kahn, a Pacific Theaters engineer responsible for the company's digital installations, said: "My policy is to keep it simple, so I created a program that allows the projectionist to just push a button and leave. The system lowers the lights, plays the trailers, turns off the lights, and starts the digital projector.''
To ensure that a technical problem does not interfere with the show, a copy of the digital file runs simultaneously on a second hard drive. If the first hard drive fails, an operator can switch to the backup drive. And for good measure, a 35-millimeter film copy of the movie is also running, and that projector can start showing the film if both hard drives crash.
But Mr. Pokorski of Pacific Theaters says he does not believe that eliminating the film-preparation tasks will necessarily translate into lower labor costs. "It still takes from 4 to 10 hours to prepare and test the digital print prior to its first screening," he said. "There is really no overall financial benefit for us to go digital, so we should not have to pay for the transition."
Before the digital transition can occur in earnest, various technical and business issues also need to be resolved, which is why many industry experts predict that the shift may still take seven years to complete.
Hollywood studios, though, are eager to make the switch, and not only because they will no longer have to make and transport costly film prints. Using digital play lists, like those that catalog music on personal computers, movies and trailers will begin at the right time and in the right order, simply by highlighting a title on a computer screen and adding it to the list. And the film studios plan to use various forms of scrambling software - encryption - to keep the movies unviewable by anyone not possessing keys to the digital code.
"By switching to an encrypted digital projection technology, the motion picture industry will be able to reduce the losses it now incurs due to piracy," said Charles Swartz, executive director of the Entertainment Technology Center, which, through its Digital Cinema Laboratory, is testing various digital projection technologies for the industry.
Thwarting piracy is only part of the laboratory's function. "We need to create standards that are better than the consumer can now get at home with an HDTV and a surround-sound system," Mr. Swartz said.
The lab expects to complete its work by the end of the year. In 2004, Digital Cinema Initiatives, an industry group set up by the movie studios, plans to establish specifications. Then, the Society of Motion Picture and Television Engineers would be asked to adopt technical standards for the industry.
The recent digital installation at the Sherman Oaks Galleria used a digital projector made by Christie Digital of Cypress, Calif. Technicolor also uses projectors made by Barco, a Belgian company. A third manufacturer, Digital Projection International of Manchester, England, has supplied digital equipment to a number of Japanese movie theaters. All three makers use the digital light processing, or D.L.P., chip invented by Texas Instruments, to project the image. Eastman Kodak has licensed a separate projection technology, known as D-ILA, from the Japanese electronics company JVC and expects to market digital-feature-film grade projectors beginning in 2005, according to Bill Doeren, general manager of the Digital Cinema Group at Kodak.
Doug Darrow, the Texas Instruments business manager overseeing the development of the D.L.P. chip, predicts that the costs of digital projection systems will come down.
"Once the standards are defined, companies that can develop cheaper solutions will enter the marketplace," he said. "We'll see a tiered approach, with smaller screens able to use less expensive projectors."
But the exhibitors say they are skeptical. "With only 35,000 screens in the U.S., and an additional 115,000 in the rest of the world," Mr. Fithian of the theater owners' trade group said, "the economies of scale are not there to create lower prices."
Talks between the theater owners and the studios to resolve the transition issues began last March. Neither side will comment on their status of the discussions. Several third parties have stepped into the financial breach, proposing to finance the hardware and software transition, and then charge the studios a per-screen fee. The studios say they have looked at the third-party approaches, but "we've not yet begun examining them," said Chuck Goldwater, the president of Digital Cinema Initiatives.
Rather than wait for all the issues to be resolved, one big theater owner, the Regal Entertainment Group - which owns the Edwards, Regal and United Artists theaters - has installed a less-expensive type of digital projector in 306 of its 561 cinemas. The systems, which project an image quality comparable to high-definition television, but not fully equivalent to 35-millimeter film, are being used for packages of advertisements before feature films or when renting out the theaters for corporate videoconferences or special remote transmissions of concerts and other live entertainment.
"We're making money on our ad sales," said Kurt Hall, president of the Regal CineMedia unit. "And we've built our digital infrastructure. Once digital feature film standards are set, we only have to upgrade our projectors to be ready."
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Bobby Henderson
"Ask me about Trajan."
Posts: 10973
From: Lawton, OK, USA
Registered: Apr 2001
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posted 10-13-2003 05:38 PM
This article seems pretty well-balanced from the matter of the cost-benefit model and how that pertains to commercial movie theaters. The film distributors are fools if they are entertaining any thoughts that exhibitors should foot the bill for the transition.
As usual, the article gets the tech-side of things wrong and basically shows the ignorance displayed on part of the general public regarding the so-called quality of "digital projection."
I thought this passage, describing Regal's low cost digital projection system for advertising was really funny: quote: The systems, which project an image quality comparable to high-definition television, but not fully equivalent to 35-millimeter film, are being used for packages of advertisements before feature films
Eric Taub, the article's author, might be surprised to find those DLP chips show only 1280 X 1024 pixels of native resolution, well below the standard of 1080i HDTV and not even close to capturing the image detail of 4/35mm. Hopefully the marketing value of the word "digital" will soon lose its punch and people can get down to the real numbers on these things before adopting them.
TI is reportedly getting 2K DLP chips ready for production. That is a better step in the right direction. They say the 2K chip will not find its way into home theater equipment any time soon. Yeah, and monkeys might fly out of my butt too. The biggest market for any of this stuff will be in consumer electronics and you can bet that TI 2K chip will be in plasma screen displays within the next year or two. The real promise for video projection in commercial cinemas would come from competitors forcing standards of 3K, 4K and even higher. If they can hit those benchmarks then we can begin talking about a transition. Still, the cost model has to be such that it does not break commercial theaters. Until then 35mm will continue to rule.
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Bobby Henderson
"Ask me about Trajan."
Posts: 10973
From: Lawton, OK, USA
Registered: Apr 2001
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posted 10-14-2003 12:08 AM
48-bit color (with 16-bits per channel instead of the standard 8-bits) would be nice for video projection, but probably not very feasible in the near term. Scanners, image editors like Photoshop and leading 3D animation apps can do lots of stuff in 48-bit color mode. But how do you get past the 24-bit RGB limit apparent in just about every computer monitor and video projection system? The resolution thing might be easier to tackle first.
To address the 2K versus 4K thing, I think 4K is more feasible than the movie companies are willing to admit. We've seen movies do 2K (and even some stuff in 4K) since the late 1980's and early 1990's. There's lots of factors that strongly call for effects labs and digital intermediate processes (like those used by Kodak's CineSite or Technicolor's "Technique") to drive quality up another level to at least 4K.
Just look at the geometrical rate personal computing and workstation computing has improved in the last decade. It kind of amazes me that labs like ILM could accomplish what they did with the level of hardware that was available. In 1993 any computer graphic artist would have loved having a tricked out SGI Iris Indigo workstation. Now that same computer doesn't even have a fraction of the power of the lowest low-end PC you find at Wal-Mart.
In the early 1990's RAM cost $50 or more per megabyte. Now the same $50 can easily buy you a 256MB DDR DIMM module (a workstation in 1993 with 256MB of RAM would have cost more than a Corvette). We're now even seeing video cards that carry 256MB of RAM. This, mind you, is consumer level stuff. Pro-level 3D cards often carry multiple GPUs, each quite a bit more powerful than a mainstream Radeon9800.
Look how many times over CPU power has improved on just the desktop PC level in the last decade. In 1993 the Intel Pentium and Motorola PowerPC chips were just getting introduced. It was a big deal for chips to start zeroing in on the 100MHz barrier. The "Pentium V" chip (or whatever it will be called) may eclipse the 4GHz mark in a matter of a few months. And this isn't even a high end server chip. Of course, an effects house doesn't do a rendering routine on a single workstation either. They wire together lots of multiprocessor workstations in a rendering farm.
Storage capacity is a big complaint for CGI folks. What the hell were they doing in the past when they didn't even have 1/100th of the space we have now? It was a big deal to have a 1GB or 2GB hard disc in a PC back in 1993. My 3 year old Dell has 160GB on two physical discs, and that's nothing compared to the high end for PCs. We've got 500GB Serial ATA RAID setups starting to appear. There are high end RAID systems and tape systems than can store data in the tens or hundreds of terabytes. How much storage space do the effects houses need to do 4K?
I'm sorry, I just don't get the whole "4K isn't feasible" argument. The persistence of the 2K thing seems more driven for the interests of cost cutting and meeting ever shorter deadlines. It doesn't seem to be so driven by "raising the bar of quality" anymore (especially when the effects houses were doing so much "analog" based stuff).
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