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Bad Projection Is Ruining the Movie Theater Experience

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  • #16
    The unfortunate thing is that those who don't give a rat tend to be the larger outfits with most of the market power. Those who do give a rat (maybe even two) are insignificant to the movie companies.

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    • #17
      Originally posted by Frank Cox View Post
      The unfortunate thing is that those who don't give a rat tend to be the larger outfits with most of the market power. Those who do give a rat (maybe even two) are insignificant to the movie companies.
      The movie companies don't care either... They would rather stream content and not even have to deal with having a distribution arm or have to deal with theaters at all.

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      • #18
        I suspect the people in larger groups do give a "rats ass," but are constrained by the need for high profits. This is especially the case where a private equity company bought the chain by borrowing money and now has to make huge payments. They can increase profits by increasing revenue (maybe improving the experience for customers thereby selling more tickets) or by cutting expenses. Many have chosen the latter.

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        • #19
          Those of you who've read my posts know I've been complaining about this for years.

          The only good thing is many managers used to be responsive to complaints about image, but they are completely clueless about sound.

          I've related the story before that one house at a local AMC has had an "off by one" channel issue, such that the right channel comes out the center, the center channel comes out the left, the left out the left side surrounds, and so on.

          This was an issue before COVID.

          It was not fixed during COVID.

          When the theater reopened after COVID it was still that way.

          It was still that way a year ago.

          Yes, I've complained each time only to have the manager say "no one else has complained."

          The last time he even expressed surprise as the techs had been in and "installed all new amplifiers."

          It was at least entertaining last time as the manager sent a couple employees with me back into the theater and they confirmed I was right after about fifteen seconds.

          He gave me (another) refund and said they'd have to "call their tech."

          No idea if it's fixed today; it's theater 5 at the AMC Westminster Promenade 24 if you're ever bored. (They also installed the Barco projector mentioned in the story on their non-IMAX Dolby screen.)

          With AMC's new "sightline" pricing policy I won't be back to check.

          One more - the Regal IMAX Colorado Center, which used to be my reference theater because the sound is actually played at something approaching 7.0 on the fader - sounded horrible at the premiere of Top Gun - Maverick.

          It took me about two minutes of trailers to realize all their subs - anything below about 60 Hz - were nonfunctional.

          I was literally the only person in a 300+ auditorium to notice and ask for a refund.

          Now I always go to the Regal Continental RPX; when I went to go see Titanic 3D there I had to run to the concession stand and tell them to slide the 3D filter in front of the projector.
          Last edited by William Kucharski; 03-04-2023, 05:50 PM.

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          • #20
            Originally posted by Mike Blakesley View Post
            Jeez until reading this thread I used to think laser projection was the way of the future, now I'm not so sure.

            I will say that the one time I saw a laser presentation (GDC suite at Cinemacon 2021, I think) I wasn't all that impressed with the contrast. Will the presentations at CC 2023 be from laser projectors?
            Mike, like all technologies, lasers have their ups and downs. And like most things sold, salespeople over-sell their technology because they are there to sell things. Laser is the current technology for cinemas with just Christie still offering a couple of xenon choices.

            Lasers should be, inherently higher in contrast. Only NEC seems to have been able to go with low-contrast laser(ish) projectors. You should also distinguish between RGB laser separate lasers for each of the primary colors) and some form of LP (Laser Phosphor) projector where green and possibly yellow are being generated via a blue laser into a phosphor wheel. NEC's lower-end projectors use two blue lasers...one for blue and one into a yellow phosphor wheel to get the other two colors by making yellow. Their upper-end projectors use a Red, and two blue lasers with one generating blue and the other shooting into a green phosphor wheel to make green. It is the lower-end NEC projectors that have a notable low-contrast that is, seemingly, no better than their HMI lamp counterparts (down in the 1600:1 range). Plus they are S2K projectors (.69" DMDs) so you are starting with bad contrast and, generally, the lower-end of the lens lineups. Combine that with really poor motorized lens accuracy, and you are at the entry level projector that does claim laser (all of the light is laser generated). When you get up to their .98" DMDs, then you get back into the 2000:1 ratio.

            Compare that to Barco's RGB lasers in the S4 products that are 2300:1 (and with lensing it can get up to 3000:1. Christie, which lensing on their Cinelife + (RGB Laser) projectors can get up to 6000:1

            So, you can't just ding laser, as a category for contrast. It should be better than lamp based. Only NEC seems to have found ways to keep laser's contrast down (because their lasers are using a more conventional lamp based optical path and they are depending heavily on laser-phosphor). Then again, with the laser-phosphor approach, they are less likely to have speckle problems.

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            • #21
              Originally posted by Tony Bandeira, Jr.
              Old news... bad projection has ALWAYS ruined the moviegoing experience. The switch from film to digital has done a little to help that, but as often said on this forum, any cinema who couldn't do film right won't do digital right either.
              Added to which, audience expectations are growing. Keystones are a classic case in point. We've all seen photos of 1920s and '30s picture palace booths, with the projectors pointing down at a 10° angle, or worse. The resulting keystone was accepted as being an unavoidable thing that we just had to live with. Now, far milder keystones are complained about. I suspect part of the reason to be graphics and titles leave much less "overscan" headroom to the edge of the picture. In the most recent Jurassic Park movie, there is a mockup TV news report, with a CNN/Fox style ticker graphic at the bottom. It makes even a tiny keystone in projection immediately visible and obvious, and caused a few customer complaints at one site I serviced.

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              • #22
                You're looking at a rectangular 2D plane on which another 2D plane is projected. Unless you're sitting dead center in front of the screen, both vertically and horizontally, there will at least be a trapezoid deformation from the perspective you're looking at the screen. The same happens when you look at your TV at home from an angle, but I seldomly hear complaints about that either.

                Unless you create a perfectly spherical display and you're sitting exactly in the center, the edges of the screen will be farther away and at an increasing angle than the center of the screen. But as already indicated, that would only work for the person sitting perfectly center and such a screen introduces all kinds of new deformations.

                We're reaching the limits of our technology here, only a light field display or some other magically non-existent holographic technology would be able to create deformation-free images for everybody in the room. The only semi-workable solution for now is providing VR goggles for everyone.

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                • #23
                  the keystone and curved distortions as a result of one's personal perspective and optics (eyeballs) are compensated for in the brain...just like time delay when talking with someone. One has to really exaggerate these things to exceed the brain's ability to make it seem normal. Conversely, the projector's perspective is not something that the brain has to compensate for in nature so when the image on the screen has a different perspective than the viewer, the keystone is apparent. There are many visual cues to it like leaning buildings or bent/slanted horizon lines.

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                  • #24
                    Originally posted by Steve Guttag View Post
                    the keystone and curved distortions as a result of one's personal perspective and optics (eyeballs) are compensated for in the brain...just like time delay when talking with someone. One has to really exaggerate these things to exceed the brain's ability to make it seem normal. Conversely, the projector's perspective is not something that the brain has to compensate for in nature so when the image on the screen has a different perspective than the viewer, the keystone is apparent. There are many visual cues to it like leaning buildings or bent/slanted horizon lines.
                    What you're saying is that the brain is able to "transparantly" compensate for the perspective skew introduced by the angle towards the 2D projected plane on screen, but going one step further, aligning towards the skew introduced by the alignment between screen and projector is one step too far.

                    I'd say, it's probably more complicated than that. I guess it's dependent on the amount of deformation being present in the "end product"and how detectable the deformation is in the provided image material. White noise would have a detectability of zero, while any pattern with lots of straight lines would have a detectability of 1.

                    Consider for example, deeply curved screens. Although I personally like the concept, there are edge cases where the "deformation" crosses some treshold in the brain and starts to become obvious.

                    Many if not most cinema projection setups have some slight trapezoid skew. The slanted edges that this produced can be hidden with screen masking or digital masking. That solves most of the problems, because the slanted edges of the picture look weird to people. The deformation usually only becomes apparent once big objects with straight lines start to appear on screen.

                    I still remember the THX Broadway trailer with its big blue glowing box around the frame. This always was a nice reference to see how much deformation there was in the projected image. Nowadays, it's often the cinema's own info sheets they often play in the pre-show how much deformation there is in the image and how much of the edges is getting cut off.
                    Last edited by Marcel Birgelen; 03-05-2023, 03:44 PM.

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                    • #25
                      Originally posted by Steve Guttag
                      I'm kinda curious about LED screens after they've run a lot of "Scope" movies if those LEDs are faded enough that when they run a "FLAT" movie if there will be a bit of a reverse letterbox where the areas above/below the Scope image will be brighter due to less LED use.
                      I haven't seen any kind of burn-in effect with LED jumbotron displays. This is coming from seeing businesses with LED signs playing the same damned two or three ads over and over and over again on their street sign. They spent all that money, but they're not going to figure out how to make the most of their investment?

                      20 years ago the early RGB full color LED tiles weren't so great. The technology has improved enormously. Brightness, contrast and color depth levels are tremendous. SMD LED technology has allowed pixel pitches to drop down to very tight, high resolution levels -like the .085mm pitch of Samsung's "The Wall" product. I'm really impressed by the extreme refresh rates. In the late 1990's going into the early 2000's such boards were stuck at 60Hz. Today modern boards can refresh into the thousands of hertz. That's one reason why you can point a video camera at a jumbotron now and not see all kinds of ugly missing pixels, strobing and other artifacts. The image is rock solid.

                      Still, I am very skeptical there will be any sort of mass adoption of self-emitting LED-based cinema screens any time soon. The maintenance costs are just going to be too damned high for any "ordinary" mainstream cinemas to shoulder. It's one thing to replace a tile on an outdoor sign whose display is only 200x80 pixels. It's another thing entirely to maintain a screen with 2048x1080 or 4096x2160 pixels and far more driver board tiles.

                      LEDs fade over time. Sales literature from companies like Daktronics, Samsung, Watchfire, etc will claim things like 68 trillion colors or whatever. No content is going to display color that wide. But the attenuation is there so you can fine tune the existing boards as they age. When one board gets a stuck pixel or something and you have to replace it with a new board that new board needs to be adjusted so it matches the aged look of the existing tiles. Otherwise you'll have an odd patch-work quilt appearance to the screen.

                      I don't even know if any of the leading LED display companies are even trying to solve the problem of getting sound to pass through a LED display. I'm not convinced they're even the slightest bit interested in developing a solution.​

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                      • #26
                        Having recently worked closely with both leading LED display and cinema audio companies on an install, my impression is that the R & D focus is still on working around it (the inability to pass sound through a LED display) rather than making it possible. Big efforts are being made to improve the audio quality and cost effectiveness of the workarounds, and the sound quality possible is still vastly improved from where it was when the first cinema LED systems went up. But I agree that audio remains the Achilles' heel.

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                        • #27
                          C'Mon! Spintonics? We could weave a carbon fiber mesh, impregnated with LEDs, then arrange it so that only electrons which have their spins polarized in a certain direction will light up a given pixel/subpixel combination. You could roll it up inside a tube, just like a regular screen, and install it in your existing screen frame. You could even use your existing speakers but you'd probably have to get the rest of your sound system EQ'd again. Hey! You can't win 'em all!

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                          • #28
                            Originally posted by Randy Stankey View Post
                            C'Mon! Spintonics? We could weave a carbon fiber mesh, impregnated with LEDs, then arrange it so that only electrons which have their spins polarized in a certain direction will light up a given pixel/subpixel combination. You could roll it up inside a tube, just like a regular screen, and install it in your existing screen frame. You could even use your existing speakers but you'd probably have to get the rest of your sound system EQ'd again. Hey! You can't win 'em all!
                            How are you going to address every single pixel/subpixel? :P

                            LED screens can be built to be audio-transparent, but in order to hide the gaps in the dot-grid, but you'll need a viewing distance that's not practical for most smaller cinema setups. Buildings like the MSG sphere in Las Vegas, will have most of their speaker systems BEHIND the spherical LED screen.

                            If LED screens could become thinner, more like modern OLED screens, then the screen itself could be used as the transducer, at least for higher frequency part of the spectrum. Sony has been selling OLED screens based on this technology for over 5 years now and the results really aren't all that bad.

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                            • #29
                              Originally posted by Leo Enticknap View Post
                              Having recently worked closely with both leading LED display and cinema audio companies on an install, my impression is that the R & D focus is still on working around it (the inability to pass sound through a LED display) rather than making it possible. Big efforts are being made to improve the audio quality and cost effectiveness of the workarounds, and the sound quality possible is still vastly improved from where it was when the first cinema LED systems went up. But I agree that audio remains the Achilles' heel.
                              Any company wasting time on mitigating the sound compromise of not having it come from the screen (through the screen) is doing just that. They are coming up with a workaround for a "Beta" system. They are NEVER going to beat the physics on that. No matter what one does, they won't provide the same audio experience from seat-to-seat (and I'm not even talking about different parts of the room). And then if the movie pans the sound around you get another set of differences. Anyone putting in an emissive screen now is putting in betaware at cutting edge prices.

                              Originally posted by Bobby Henderson
                              Still, I am very skeptical there will be any sort of mass adoption of self-emitting LED-based cinema screens any time soon. The maintenance costs are just going to be too damned high for any "ordinary" mainstream cinemas to shoulder. It's one thing to replace a tile on an outdoor sign whose display is only 200x80 pixels. It's another thing entirely to maintain a screen with 2048x1080 or 4096x2160 pixels and far more driver board tiles.
                              There are provisions for tile replacement on the LED screens and they, typically, ship with extra tiles/banks of tiles. So, if a bad pixel does develop, one can replace the tile or the bank (and then re-align all of that to have it in precise alignment and also color/brightness match). They ship the spares so that everything is from the same manufacturing batch with, presumably the same colors. The replacement just won't have the hours on it so those tile(s) will need to adjusted down to match its surroundings.

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                              • #30
                                Are there really cinema chains that might spend money to repair a bad pixel on an LED screen?

                                Based on the article at the beginning of this thread, along with my own experience, it doesn't feel that way.

                                This week, I was looking for a new theater because the ones nearby are so terrible. I was looking farther and farther away (forty-plus miles) because I love moviegoing that much and I'm desperate to find a good experience.

                                I ended up looking at the Metropolitan MetroLux 12 Theatres + IMAX. Multiple reviews mentioned large black marks or tears on the screens, in more than one auditorium. Yet they were continuing to show movies on those screens.

                                If there are cinemas in the Annapolis area that are so quality-focused that they would address a single bad pixel, please tell me which ones. I would seriously love to visit them next time I'm on the east coast.

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