https://www.phoronix.com/news/OpenMoonRay-Published
https://openmoonray.org/
Last summer DreamWorks announced plans to open-source MoonRay, their production renderer used for films like The Bad Guys, Puss in Boots: The Last Wish, and other animated films. Today they have delivered on that exciting milestone with publishing the open-source code.
Last month we heard from the Academy Software Foundation's Open-Source Forum that the OpenMoonRay release was very close and it turned out to be the case: OpenMoonRay is now available.
OpenMoonRay is available via DreamWorks Animation's GitHub. This professional-grade renderer is available under an Apache 2.0 license.
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer, which has been used on the following feature films:
How to Train Your Dragon: The Hidden World
Abominable
The Croods: A New Age
Trolls World Tour
The Bad Guys
The Boss Baby: Family Business
The Bad Guys
Puss In Boots: The Last Wish
MoonRay was developed at DreamWorks and is in continuous active development and includes an extensive library of production-tested, physically based materials, a USD Hydra render delegate, multi-machine and cloud rendering via the Arras distributed computation framework.
Last month we heard from the Academy Software Foundation's Open-Source Forum that the OpenMoonRay release was very close and it turned out to be the case: OpenMoonRay is now available.
OpenMoonRay is available via DreamWorks Animation's GitHub. This professional-grade renderer is available under an Apache 2.0 license.
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer, which has been used on the following feature films:
How to Train Your Dragon: The Hidden World
Abominable
The Croods: A New Age
Trolls World Tour
The Bad Guys
The Boss Baby: Family Business
The Bad Guys
Puss In Boots: The Last Wish
MoonRay was developed at DreamWorks and is in continuous active development and includes an extensive library of production-tested, physically based materials, a USD Hydra render delegate, multi-machine and cloud rendering via the Arras distributed computation framework.
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