Unless someone is using some strange, off-beat brand and model of digital camera perhaps from a company that went out of business that person shouldn't have problems opening and editing RAW files created by the camera. There are free third party utilities, such as Adobe's Digital Negative Convertor app that can convert RAW files into the open source DNG format. Those utilities are routinely updated to include support for newer models of cameras and Camera RAW formats.
I shoot a lot of RAW photos with my old Canon DSLR. The .CR2 files my camera creates are in such a common format that the Windows OS itself gives image previews of the files. I usually open and adjust them in Adobe Bridge. The basic controls there are usually good enough that I don't have to open them in something like Lightroom.
Serif's graphics applications (Affinity Photo, Affinity Designer and Affinity Publisher) are interesting in terms of what you get for the relatively low price. I have no problem recommending them to casual/hobbyist users or people who need some basic, low-priced graphics software for office productivity use. Affinity's applications don't integrate as well into a professional graphics production environment, where those applications have to trade files with other kinds of production software. Adobe owns the high ground there.
I've experimented a good bit with Affinity Designer (Serif's vector drawing app rival to Adobe Illustrator, CorelDRAW, etc). This past Spring Serif had a 50% off price special, so I bought the Windows and iPadOS versions of Affinity Designer -mainly to have as a means of trouble-shooting such files if my sign company starts receiving .afdesign files from customers. Affinity Designer is kind of an odd vector "draw" program. The fills it creates on objects are not vector-based; they're raster-based fills that are clipped to the parent vector shape. That's not a bad thing if you're creating artwork meant only for display on computer screens or video. But it's a big problem for high resolution, large format printing output.
Vectornator for iPadOS and MacOS is an interesting application that's now free. It had a very low price before. Inkscape (open source) has a lot of creative capabilities even though it has a very dated looking interface. Inkscape is currently the only low-cost/free vector drawing application that supports the new OpenType Variable font format. Still, Inkscape has the very nagging limitation of only working in RGB color space.
I still rely on CorelDRAW, Adobe Illustrator and Adobe Photoshop for my main work-horse graphics applications. The integration between Illustrator, Photoshop and InDesign for print work is unmatched by any other graphics suite. The level of integration between Illustrator, Photoshop and After Effects is also pretty impressive. I'm starting to get nervous about the future of Corel. They've made some big mis-steps in recent years, trying to put on the appearance they're keeping up with Adobe. Perhaps the biggest mistake is them going to what is effectively a subscription-only setup. I think some of that garbage comes from the private equity companies that have owned Corel for some time (Vector Capital sold Corel to KKR last year). Meanwhile Adobe has been doing more to improve Illustrator lately to make it more useful in large format/outdoor graphic design (and give me less need to use CorelDRAW for full size sign design work). I still remember how the Freehand drawing application bit the dust (it was a Postscript-based drawing application that was superior to Illustrator in a few ways). Now I can see a possibility of CorelDRAW biting the dust too, which would be a shame. I've been using that application almost 30 years.
I shoot a lot of RAW photos with my old Canon DSLR. The .CR2 files my camera creates are in such a common format that the Windows OS itself gives image previews of the files. I usually open and adjust them in Adobe Bridge. The basic controls there are usually good enough that I don't have to open them in something like Lightroom.
Originally posted by Marcel Birgelen
I've experimented a good bit with Affinity Designer (Serif's vector drawing app rival to Adobe Illustrator, CorelDRAW, etc). This past Spring Serif had a 50% off price special, so I bought the Windows and iPadOS versions of Affinity Designer -mainly to have as a means of trouble-shooting such files if my sign company starts receiving .afdesign files from customers. Affinity Designer is kind of an odd vector "draw" program. The fills it creates on objects are not vector-based; they're raster-based fills that are clipped to the parent vector shape. That's not a bad thing if you're creating artwork meant only for display on computer screens or video. But it's a big problem for high resolution, large format printing output.
Vectornator for iPadOS and MacOS is an interesting application that's now free. It had a very low price before. Inkscape (open source) has a lot of creative capabilities even though it has a very dated looking interface. Inkscape is currently the only low-cost/free vector drawing application that supports the new OpenType Variable font format. Still, Inkscape has the very nagging limitation of only working in RGB color space.
I still rely on CorelDRAW, Adobe Illustrator and Adobe Photoshop for my main work-horse graphics applications. The integration between Illustrator, Photoshop and InDesign for print work is unmatched by any other graphics suite. The level of integration between Illustrator, Photoshop and After Effects is also pretty impressive. I'm starting to get nervous about the future of Corel. They've made some big mis-steps in recent years, trying to put on the appearance they're keeping up with Adobe. Perhaps the biggest mistake is them going to what is effectively a subscription-only setup. I think some of that garbage comes from the private equity companies that have owned Corel for some time (Vector Capital sold Corel to KKR last year). Meanwhile Adobe has been doing more to improve Illustrator lately to make it more useful in large format/outdoor graphic design (and give me less need to use CorelDRAW for full size sign design work). I still remember how the Freehand drawing application bit the dust (it was a Postscript-based drawing application that was superior to Illustrator in a few ways). Now I can see a possibility of CorelDRAW biting the dust too, which would be a shame. I've been using that application almost 30 years.
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